Comparison of Shape Grammar Utilization in Basic Design Studio: Manual Techniques vs. Parametric Software in Emulation of Natural 2D Patterns


ABSTRACT This paper examines the incorporation of shape grammar into architectural design education in an effort to facilitate the imitation of natural 2D patterns in basic design course. Shape grammar is a rule-based design methodology that permits designers and architects to produce complex designs by defining a set of transformation rules. This study investigates shape grammer with a comprehensive literature review and examines the effectiveness of teaching shape grammar using both manual techniques and the visual scripting program Grasshopper3D, a plug-in in Rhinoceros modelling software. The results indicate that the combination of hands-on exercises and digital tools improves students' comprehension of shape grammar and their ability to imitate natural 2D patterns in architectural design. By investigating the integration of shape grammar and the imitation of natural 2D patterns, this research paper aims to contribute to the advancement of architectural design education. It offers insights into effective teaching methods and the role of technology in enhancing students' comprehension of shape grammar and their ability to create designs inspired by natural patterns.